Archetype's Exodus: The Ultimate Guide for the True Science Fiction Enthusiast.

For a particular breed of science-fiction enthusiast, the announcement of Exodus stood as the most significant reveal from a recent gaming awards ceremony. Curiously, those very fans could have missed grasped its full significance during the initial showcase.

Exodus, the first project from a new studio filled with ex- talent from a renowned RPG developer, was first unveiled a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a action-packed trailer. Before this showcase, the studio's leadership detailed some of the grounded scientific theories that serve as the basis for the game's universe: relativistic time effects, biological engineering, and interstellar colonization. These are all suitably heady ideas, which are particularly tough to express in a brief, marketing-driven trailer.

“I wish some of those innovative and novel ideas were shown in the trailer. All I saw was ‘standard man in space,’” wrote one observer. Another responded, “All I got was ‘this is like a well-known space opera RPG at home.’” Reactions in online forums were similarly divided.

The trailer's approach certainly makes sense from a marketing perspective. When attempting to stand out during a marathon deluge of game announcements, what is more marketable: A group contemplating the intricacies of relativity? Or massive robots blowing up while other war machines shoot plasma from their armor? However, in opting for visual bombast, the developers failed to include the more nuanced details that make Exodus one of the more promising concept-driven games in development. Let's break it down.


Evolved or Alien?

Does Exodus contain aliens? Perhaps. The answer is nuanced. Look at that shot near the beginning of the trailer, showing a bipedal figure with gray-blue skin and cybernetic components merged into their body. That was surely an alien, yes? The truth hinges on your interpretation regarding one of the game's core existential inquiries: If you applied Ship of Theseus philosophy to the human biology, is what is left still human?

“We want the Celestials... for a player that isn't dedicate large amounts of time into studying the backstory, to still grasp the basic premise that they're advanced humans, see that they’re an antagonist you have to face... But also, importantly, make sure it's enjoyable and that they're compelling and that they play well to encounter,” explained the studio's lead executive.

Grasping how these non-human beings aren't strictly aliens requires understanding vast expanses of both the galaxy and history. Time dilation — the Einsteinian theory that time moves slower for faster-moving objects — is an operative hard line of Exodus’ fictional framework. Here are the basics: Humanity evacuates a depleted Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human colonists arrive millennia before others. Those firstcomers radically altered their biology and took on the “Celestial” title.

“There’s different levels of evolution. The people who arrived at the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see baseline humans as fundamentally primitive, beneath them, not really fit for the dominant positions of society,” stated the game's lead writer.

Exodus is set approximately 40,000 years in the future. Consider that immensity — that's effectively all of human civilization repeated ten times over. Now imagine what humans would become if they spent ten entire human histories advancing the frontiers of biotech. You would absolutely not identify the result as human. You might certainly believe you're looking at an alien. The most vicious branch of Celestial, known as the Mara-Yama, can take diverse forms. Some possess sharp teeth and blades and stand towering tall. Others are protected in exoskeletons. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a mass of tissue attached to a head.


A Universe of Ideas

Amidst the detonations, energy weapons, and battle bears, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, operates a chrome machine that produces a violet glow. A spaceship flies into a portal and disappears at near-light speed. This all seems beyond human achievement, the kind of tech linked to a highly advanced civilization. Yet, these are further examples of concepts that look alien but are deeply rooted in our species' own evolution.

Beyond the core development team, the Exodus lore is being expanded by what the narrative lead called a duo of “literary legends.” One celebrated author has already published a doorstopper novel set in the universe, with another planned, while another esteemed writer has written a series of short stories. Enlisting such legendary science-fiction minds into the project years before the game's release has allowed the studio to develop a layered fictional universe as a backdrop for the game.

“It was really a joint venture. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all meshed... With someone as established, you don't want to handcuff him. You want to give him creative freedom,” the narrative director said of the collaboration.

One key scene shows Jun seemingly shape the ground beneath him, creating stone into a makeshift bridge. This material, called livestone, reacts to neural commands from Celestials or augmented enforcers — descendants of later human arrivals who were granted certain technologies by the Celestials. Since Jun exhibits this ability, speculation arises about his nature.

“Jun's not technically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, stating that the ability to interact with Celestial technology is a “key part of the game.”

The vast scale of the Exodus setting — both in the galaxy and the timeline — means there is plenty of room for multiple stories to be told, using the same core lore without creating interference.


Stories Within the Void

Although Exodus has been in development for a couple of years and isn't releasing, several stories have already been told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials completely alien to her experience. An episode of a streaming show tells a heartbreaking story about a father chasing his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has lived many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abdicated by Celestials that has become a human stronghold. A consuming plague known as “the Rot” has begun corroding everything, including critical life support systems, and Jun must use his unique powers to {find a solution|stop

Tanya Bray
Tanya Bray

Elara is an astrophysicist and science writer with a passion for unraveling the mysteries of the cosmos and sharing them with the world.